ZEN Engine is built as embeddable BRE for your Rust, NodeJS, Go or Python applications.
Installation
go get https://github.com/gorules/zen-go
Usage
To execute a simple decision you can use the code below.
package main
import (
"github.com/gorules/zen-go"
"os"
)
func main() {
engine := zen.NewEngine(zen.EngineConfig{})
graph, err := os.ReadFile("./jdm-graph.json")
if err != nil {
panic(err)
}
decision, err := engine.CreateDecision(graph)
if err != nil {
panic(err)
}
response, err := decision.Evaluate(map[string]any{"input": 15})
}
Loaders
For more advanced use cases where you want to load multiple decisions and utilise graphs you can build loaders.
package main
import (
"errors"
"github.com/gorules/zen-go"
"os"
"path"
)
func workingDirectory() string {
wd, err := os.Getwd()
if err != nil {
panic("Unable to determine working directory")
}
return wd
}
func decisionLoader(key string) ([]byte, error) {
decisionPath := path.Join(workingDirectory(), "graphs", key)
decisionContent, err := os.ReadFile(decisionPath)
if err != nil {
return nil, errors.New("file not found")
}
return decisionContent, nil
}
func main() {
engine := zen.NewEngine(zen.EngineConfig{
Loader: decisionLoader,
})
response, err := engine.Evaluate("jdm_graph1.json", map[string]any{"input": 15})
}
or
package main
import (
"errors"
"github.com/gorules/zen-go"
"os"
"path"
)
...
func main() {
engine := zen.NewEngine(zen.EngineConfig{
Loader: decisionLoader,
})
decision, err := engine.GetDecision("jdm-graph1.json")
if err != nil {
panic(err)
}
response, err := engine.Evaluate("jdm_graph1.json", map[string]any{"input": 15})
}
When engine.Evaluate is invoked it will call loader and pass a key expecting a content of the JDM decision graph.
In the case above we will assume file jdm_directory/jdm_graph1.json
exists.
Similar to this example you can also utilise loader to load from different places, for example from REST API, from S3, Database, etc.
Evaluate expressions
You may also evaluate singular ZEN Expressions.
package main
import "github.com/gorules/zen-go"
func main() {
r1, err := zen.EvaluateExpression[int]("1 + 1", nil) // 2
r2, err := zen.EvaluateExpression[int]("a + b", map[string]any{"a": 10, "b": 20}) // 30
r3, err := zen.EvaluateUnaryExpression("> 10", map[string]any{"$": 5}) // false
r4, err := zen.EvaluateUnaryExpression("> 10", map[string]any{"$": 15}) // true
}